PPS is an allmost invisible performance for crowdy public spaces such as shopping malls and require continues negotiation between performers and the environment.
PPS uses cheap digital mp3 technology to instruct dancers into a dance composition, without need for rehearsals.
PPS performers have no knowledge in advance of the structure of the performance and they have no knowledge of what the "stage" looks like.
Instructions are given to the performers one at a time and they have to act upon these instructions instantaneously. This "situation of the moment" challenges even experienced performers into artistic explorations, all happening in "real-time" and in a public setting.
Performers also listen to a sound composition that excludes the ‘real-time' audio environment of the shopping mall.
Audience mix with the shoppers in an unobtrusive way and without comfort of special chairs etc. Audiences listen to the same instructions and sound composition as the performers, using the same digital technique, so that only they and no one else hears; the audio environment is altered for those with the mp3.
Performances are video taped. This video can be edited the same day and broadcasted over the internet the same evening.
Alternatively video is edited instantaniously and broadcasted live on a large screen inside or outside of the shopping mall, thus contributing to the existing visual environment and also commenting it. When using this alternative there could be an added possibility for audiences to write thoughts and comments from a console located in the ‘performance space' that are projected on the screen in real time.
With an internet connection it is possible for a worldwide audience to print thoughts and comments onto the screen. These writings could not be moderated: when virtual space penetrates the physical space within the context of social activity and the physical space already is in conflict with the physical presence of its customer-users group; something new and unexpected might arise....
Alternatively this performance activity can take place in different cities simultaniously and the video material (from the different cities) can be mixed on the local screens in real time and also be broadcasted over the internet. The internet broadcast could include the same audio composition that the performers and local selected audiences hear.
©2010 Jaap Klevering